toto88x Posted March 3, 2014 Share Posted March 3, 2014 So actually the issue is that I cannot set a velocity lower than the gravity, otherwise the player won't jump.I wanted my player to make small jumps, and fall fast on the ground. So this doesn't seem possible... right?// createthis.player.body.gravity.y = 300;// updateif (this.cursor.up.isDown && this.player.body.blocked.down) this.player.body.velocity.y = -350; Link to comment Share on other sites More sharing options...
bilginhalil Posted March 7, 2014 Share Posted March 7, 2014 can you help me about that issue http://www.html5gamedevs.com/topic/3132-how-to-detect-collisions-while-dragging-a-sprite/#entry27882 Link to comment Share on other sites More sharing options...
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