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Hoang Huy

I have problem with Multi Material

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I created a terrain with noise and wanted to change the material to the height of "y".
I used BABYLON.MultiMaterial and the loop caught indices with "y" <1.5 as "WaterMaterial" else "StandardMaterial"

I get the error as pic attach. Does anyone have suggestions for me or give me examples to handle this problem?

Error Multi Material.jpg

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