Jump to content

I have problem with Multi Material

Hoang Huy

Recommended Posts

I created a terrain with noise and wanted to change the material to the height of "y".
I used BABYLON.MultiMaterial and the loop caught indices with "y" <1.5 as "WaterMaterial" else "StandardMaterial"

I get the error as pic attach. Does anyone have suggestions for me or give me examples to handle this problem?

Error Multi Material.jpg

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Create New...