dmitsuki Posted March 8, 2014 Share Posted March 8, 2014 I've been using sprite sheets for animation, but if I wanted to use high res graphics and not draw everything by hand what are some Flash like animation tools that phaser can load? Can Phaser load something Flash can export to, or some bone rigging 2d animation tools exported data? Also, I would want to avoid exporting sprite sheets from these tools, because that could end up with a lot of textures (too much for a simple phone game trying to stay under 3 mb) Link to comment Share on other sites More sharing options...
prtksxna Posted March 8, 2014 Share Posted March 8, 2014 I know that TexturePacker is able to export spritesheets (something that you don't want), but if you take care of your compression settings then I don't think the spritesheet's size would become a problem. Link to comment Share on other sites More sharing options...
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