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Anchor and physics in Phaser 2


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Has anything changed with anchor points in Phaser 2. Without physics enabled the anchor points appear to work as expected (except that the default seems to be a centre anchor rather than 0,0 as it was before).


However, when I set physicsEnabled=true (using the default engine which I believe is P2) then I can't seem to shift the anchor point, either before or after enabling the physics. It always appears to be fixed at 0.5, 0.5. Is this to be expected?


Best regards

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