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Sprite Mask vs Graphics Mask


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I've read through quite a lot of posts about masking, and I'm still a little unclear.

I have been able to successfully use a mask with either another Sprite or a Graphics. But, I read that masking using a Sprite won't work if webgl isn't available, and I am using PIXI legacy to cover that as a possible target platform limitation.

So, the question is: is masking using Graphics universally supported?




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