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generateCanvasTexture - fixed size

Saeki Amae

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Hello :) I would like to render texture from graphics using the function from the subject but it always constrants my drawing to smallest possible texture.

How can I specify the size of the texture in this case? I could draw rectangle in graphics to make proper constraints but then the rectangle will be visible.

What is best solution for this case? Thank you in advance for help! ❤️

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