LuckieLordie Posted March 10, 2014 Share Posted March 10, 2014 Hey! Just a quick question to see if calling game.destroy() is necessary on the window.onunload callback or if Phaser automatically calls that itself. I'd not seen it mentioned anywhere in the docs. Thanks! Link to comment Share on other sites More sharing options...
rich Posted March 10, 2014 Share Posted March 10, 2014 It doesn't call it itself, no. LuckieLordie 1 Link to comment Share on other sites More sharing options...
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