Jump to content

retroFont


iShellz
 Share

Recommended Posts

  • 1 month later...
  • 2 weeks later...

Hey Riche,

Is the retro font issue (retro font was not working in Canvas+ in cocoonjs) is resolve? 

If yes, then where is the phaser.min.js file? If no, then what do i have to do to fix it.

I hope i need to replace the phaser.min.js file.

Sorry for such a noob question. ^_^

 

I Have just tried it on Cocoon's Canvas 2d/WebGL mode and it is not working.

Retro Font  Demo code : http://symbolize.web44.net/RF/rf.zip

 

Richie need your attention here please.

Link to comment
Share on other sites

Text? BitmapFont?

Retro font.

If i run my game in Cocoon's Webview+ it is jerky but the retro  font is working.

And if run my game in Canvas/WebGL view my game is as smooth as velvet but  the retro font is lost.

So i thought to go for WebGL mode with without retro font, with normal text instead. It did not even run the normal text in Canvas/WebGL mode, copied exactly from this example.

 

Here is the code i tried (using Phaser 2.0.5)

http://symbolize.web44.net/FB_Share/

 

What is this sorcery ? 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...