John Forge Posted February 2, 2021 Share Posted February 2, 2021 Hi! I am loading SVG images in my application. The SVGs don't have a width and height defined in the file, but the viewbox. Loading them basically works with Pixi.js. But my problem is, that those SVG images are rasterized to an image default of 150x150px - in Chrome. In Safari on MacOS they are rasterized MUCH bigger. Is there any option, to tell the Texture Loader to use a given size? This would prevent above behaviour AND give the user the option, to define the size before rasterizing the image. I wouldn't want to set width and height in the SVG files. I looked a lot in BaseTexture and tried loader plugins (e.g. pre), but couldn't find any options to leverage. Any ideas appreciated, on how to tell the Loader which size the SVG should be rasterized Kind regards John Quote Link to comment Share on other sites More sharing options...
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