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Lucid Sight Acquires Colyseus Game Engine


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Today, independent game studio Lucid Sight, developer of games such as
MLB Champions and CSC featuring Star Trek, has acquired the popular open-source
multiplayer game engine Colyseus (https://colyseus.io/). Lucid Sight will be taking over the
Colyseus brand, GitHub, and all social and support channels. Lucid Sight will also be launching
a cloud-hosted service to further support Colyseus developers. The creator of Colyseus, Endel
Dreyer, will be joining the Lucid Sight team.


Lucid Sight will continue to add to the Colyseus open-source library of features in conjunction
with the open-source community. “Downloaded by over 250,000 developers and studios,
Colyseus is at the core of thousands of multiplayer projects and games. Over 3,000 developers
are active in Colyseus’ community channels, with many contributing to the project”, said Fazri
Zubair, CTO of Lucid Sight. “Colyseus is the gold standard for open-source multiplayer game
server engines. With the updates we are bringing to the Colyseus framework, we will be helping
game developers "get to fun faster", letting them spend more time iterating their game
mechanics and less time optimizing/implementing server code.”

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Colyseus’s proven track record of reliability and scalability has been battle-tested over its 5+
year history, making it an easy choice for developers looking to make their next hit multiplayer
game. Games such as Bubblebox's Raft Wars, a turn-based physics shooter, uses Colyseus as
the multiplayer solution with its servers currently hosting up to 250,000 Monthly Active Users
and processing 500,000,000 requests each month. Hammerplay Studios’ latest game Battle
Legends, a battle royale pick up and play shooter, has entrusted their real-time infrastructure to
Colyseus. Battle Legends recently hit over 5,000 Concurrent Users during a soft launch and will
soon be released on iOS, Android, and HTML5. Ravalmatic, a game development studio with
over 100 titles, has used Colyseus for several of their multiplayer games. These are just a few
examples of the thousands of projects built on Colyseus. Colyseus projects have seen millions
of Monthly Active Users and have processed billions of monthly requests.

Beginning today, Lucid Sight is accepting sign-ups for a cloud-hosted version of Colyseus called
Colyseus Arena that will launch later in the month. Colyseus Arena will be ideal for multiplayer
game developers who want the power of Colyseus’ authoritative server Node.js engine but
would prefer to offload the server hosting complexities so they can focus on game design.
“Lucid Sight has been big fans of Colyseus for years and we use it in all of our multiplayer
games. It is a great honor to take over the project and secure the future of open-source
multiplayer game development.”, said Randy Saaf, Lucid Sight CEO. “Colyseus Arena will be a
batteries-included, cloud-hosted multiplayer engine where a game developer can start with a
template for, say a gallery shooter game, and can have a version up and running in a few hours.
We want Colyseus Arena to democratize multiplayer game server engines the way Unity democratized 3D graphics in 2006. 

Colyseus Arena will be the first multiplayer server engine
that can be deployed without a networking engineer.”


About Lucid Sight: Los Angeles based Lucid Sight was founded in 2015 by serial entrepreneurs
Randy Saaf, Octavio Herrera, and Fazri Zubair. Lucid Sight is known for developing games on
the cutting-edge of technology such as VR and Blockchain. Lucid Sight has developed games
across platforms such as PlayStation, iOS, Android, Oculus VR, and PC. First-party titles
include MLB Champions, CSC, HeroCade, Polyrunner, and many others. Prior to Lucid Sight,
Octavio and Randy co-founded Jirbo with Jonathan Zweig and had 14 of the first 100 free iOS
games. Jirbo went on to become the premium ad network, AdColony. In addition to running
Lucid Sight, Randy and Octavio sit on the Board of Directors of AppOnboard, maker of the
no-code game engine Buildbox.


About Colyseus: Colyseus (https://colyseus.io) is the fastest growing open source multiplayer
game engine in the world with over 5,000 projects started each month and 3,000 developers
active in social channels. Colyseus was started in 2015 by Endel Dreyer out of his desire for an
easy server authoritative multiplayer framework for node.js to power his own games.

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