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Found 7 results

  1. Today, independent game studio Lucid Sight, developer of games such as MLB Champions and CSC featuring Star Trek, has acquired the popular open-source multiplayer game engine Colyseus (https://colyseus.io/). Lucid Sight will be taking over the Colyseus brand, GitHub, and all social and support channels. Lucid Sight will also be launching a cloud-hosted service to further support Colyseus developers. The creator of Colyseus, Endel Dreyer, will be joining the Lucid Sight team. Lucid Sight will continue to add to the Colyseus open-source library of features in conjunction with
  2. Hi! Some time ago I made a PoC of a game backend server. It worked surprisingly well but that's it, I never fully finished it. Now I would like to build a full featured product out of it, but I need your opinion. Thanks to this form: https://forms.gle/Q9cD7dwsBLepw1498 I’ll know if it makes sense and what you would expect from a product like this. Thanks for all the comments and opinions!
  3. Hey guys, I'm new to the forums and my purpose here is to find some mobile HTML5 games to buy specifically for "Android" devices. I am looking for someone who creates mobile web HTML 5 games; either already created, or can make simple games on the fly. The HTML5 games will need to capture user information (more will be discussed via pm). As well, games will need to have default features (ex: Automatically save the player’s progress, create a users profile, leaderboards, etc...). My project will also require a portal/hub, have a frontend and backend design (UI / UX). This is anot
  4. Odk

    New subforum

    Hi, TL;DR: I'm proposing new sub-forum, "Servers and back-end programming". I create small games (more proof of concept than games at the moment) at the evenings and often check this forum for inspiration and ideas. Before releasing any game I've decided to create universal back-end service for them. Some will say "why?" and "don't do this, it's hard", but I think I can manage (more on that later). It's already in nice shape. From time to time I see posts with questions about game back-ends and hosting. IMHO we should separate those into new sub-forum, so people will know where to as
  5. Hey everyone, I spectate these forums all of the time so this a very late intro. I'm very excited to begin making games with Phaser but since I'm new to Web Development technologies (especially the backend) I'm certainly in need of some direction. I have a few beginner questions so please excuse my rudimentary knowledge of Web Dev. Aside from learning Phaser I'm picking up Flask to develop knowledge of the backend, that also means learning template rendering. I'm struggling with Hello Phaser, and I believe it has something to do with the distinction of loading Phaser assets and loading
  6. Hello Everyone ! We are launching GameZyme's closed beta; we provide a wide array of services from an unified crossplatform api and backend; user authentication (social login, or email + password), player saves, global and social leaderboards, a domain whitelist to protect yourself from pirate portals, the ability to define game variables and retrieve them from the server (for example, this would allow you to change the amount of "player lives" across platforms, without pushing new binaries to the appstore/google play). The platform will have no cost for beta users until November 2016 (afte
  7. Hi.. How should I create and integrate backend made with node.js and mysql with my phaser game. Primarily I want to incorporate leaderboard.
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