Learning Posted April 4, 2014 Share Posted April 4, 2014 desktop = box aka player and ground no gap.iphone = box aka player and ground 4-5 pixel gap. (included a js test so u can see)http://jsfiddle.net/ZeL5C/1/ any help with this would be great PS don't flame me on the code indent did not look at that when i made the jsfiddle SO sorry! thanks again guys! Link to comment Share on other sites More sharing options...
Learning Posted April 4, 2014 Author Share Posted April 4, 2014 i solved it for mobile with dragin the player sprite with anchor setTo 0.1, 0.1 don't know why that solves it on desktop it works both ways but with 0.1, 0.1set on desktop it lags any ideas on the subject would be most helpful thanks! ps its P2 < 2.0.2 latest. now teach Link to comment Share on other sites More sharing options...
Learning Posted April 4, 2014 Author Share Posted April 4, 2014 no ideas? Link to comment Share on other sites More sharing options...
rich Posted April 8, 2014 Share Posted April 8, 2014 I can't see any graphics in your jsfiddle (none of them load) so I can't tell if this is a graphics or physics body issue to be honest. Link to comment Share on other sites More sharing options...
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