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Best way to do Pickable objects (like coins in Mario)


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Hello !

I'm wondering what would be the best way to have pickable objects (with Physics.P2) ?


I mean, I wan't to be able to interact with this item by its body but without it to be blocking me.


The scenario would be: I have a Player class, a Pickable class (a coin). Once the player's body touches the coin's body it fires an event (like onBeginContact) but never blocks me.


It looks possible with:

-Sprite.overlap (but not accurate at all)

-Solid bodies and body.onBeginContact(...) then I immediatly clearShapes (but it's not clean, and the player will still be stuck 1 frame)



Thank you :-) !

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