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[Experiment] [Demo] Would anyone use a flocking plugin?


codevinsky
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Hmm, I think it depend on what it actually do.

Will the plugin make group to swarm something automatically? I think it will be cool for effect/particle, but not flexible for game usage.

If it can also control/provide information based on velocity/direction based on seeker, target, and various parameter, I think that will be really useful (and I will use it on my games :) )

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The plugin will basically convert any group to a flock and you can set either a single seek gameobject as a seek target, or a group of items as seek targets.

 

I updated the code on the demo to show the group seeking functionality.

 

You'll also be able to set the alignment, cohesion, and separation values, as well as speeds and seeking weight.

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Well usually game characters have parameters to control their steering behaviour. So enemy of type a might not have the same properties as enemy type b. Different speed, turn rate etc.

An optimal flocking algorithm would take these into account

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It's hypnotizing to watch and figure out what's happening.

Nice how the swarms divide when ever two targets spawn.. and how they merge again later.

So absolutely a great demo - but I personally do not need it as a plugin.

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