Boz Posted May 3, 2014 Share Posted May 3, 2014 Hello there ! (:This is my first topic and post on this forum, I practise WebGL (started with Three.js) few month ago and I discovered babylonjs, the more "game-oriented" aspect is very pleasant, thanks for this nice framework I have play with some elements (cameras, lights, skyboxes, etc), following tutorials on github, and now I want to load meshes.I heard that you can't load meshes locally and have to put your files online ? I have downloaded "LoadScene" ZIP and tried to run locally, failed. I put it online, success. Cool. So I decided to apply this method to my project, but I got strange errors, like "TypeError : array is undefined", inside my babylon.js file.I discovered I can load a scene (I kept scene.babylon) only with babylon.js script in ZIP, not with babylon.1.11.js or babylon.1.10.0.js. But I don't know which version is (source here from this tuto : http://www.babylonjs.com/tutorials/blogs/loadScene/loadScene.zip) I is a problem of compatibility from older version of babylon.js ? And could you explain me how to load a file online ? I mean, why the LoadScene example works perfectly without setting Mime types, .htaccess, nothing.. And why it doesn't work with babylon 1.10+ ? :/ Thanks in advance for your responses See you soon Pouet-- Quote Link to comment Share on other sites More sharing options...
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