plicatibu Posted May 6, 2014 Share Posted May 6, 2014 Hi, all. Finally my HTML 5 game is ready (well, almost. It's missing just the about screen and the definitive assets). Right now I contacted some artists asking for a quotation. What do you think: should I try to sell licenses of it to sponsors and then integrate it with CocoonJS to delivery mobile versions of the game or should I do the vice-verse, i.e., first delivery the mobile version and later on try to sell it to sponsors? To say the truth I'm worried about start selling the game to sponsors because both I don't have experience to fix the problems with all devices (the most problematic point of selling an HTML 5 game) and because I need to make some money. Maybe the time expended trying to fix the game could be better used marketing the mobile version. I'm all ears. Regards. Quote Link to comment Share on other sites More sharing options...
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