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auto - pause


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Has anyone had a problem with the auto pause in the phaser? How to disable it? 

To disable it using: 

this.stage.disablePauseScreen = true; 


this.stage.disableVisibilityChange = true; 

when using - auto pause turned off, but if you click on another tab in chrome - again cut one auto pause. 


this.onPause.add (gamePausedFunc); 

this.onResume.add (gameResumedFunc); 

here is the same, even if the write game.paused = false; in functions 


And the main problem is that when triggered auto pause during playback animation - animation stops and can not be played at all after returning to the game.

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