neoRiley Posted May 8, 2014 Share Posted May 8, 2014 I've simply added a sound that's set to loop, but has a very noticeable gap in the playback when it loops. In my audio editing app it's a very clean loop, so is there anything I'm missing or should know about to make it loop properly with Phaser? I remember way back in the day there was an MP3 compression issue that Flash fixed internally for looping audio. Can't help but wonder if it's something with the mp3 compression? Link to comment Share on other sites More sharing options...
rich Posted May 8, 2014 Share Posted May 8, 2014 mp3s can't loop seamlessly, you'll have to use a different format, sorry. Link to comment Share on other sites More sharing options...
neoRiley Posted May 8, 2014 Author Share Posted May 8, 2014 yeah that's what I thought, thanks Rich What are the recommended formats? I looked through the demo's and MP3/ogg files were suggested for each sound file. Thanks for your time Link to comment Share on other sites More sharing options...
neoRiley Posted May 8, 2014 Author Share Posted May 8, 2014 For archive sake - we decided to use m4a/ogg as the 2 file formats after having decent experience with the FishGL project. hth Link to comment Share on other sites More sharing options...
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