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Tilemap not rendering


titmael
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Hi,

 

I'm dynamicaly creating a cave and transform it in json to load it with tilemap.

 

Here is the json : http://tny.cz/04da6f7b

 

In my Preloader.js file

this.game.load.image('tiles', 'images/cave.png');

Note : cave.png is well loaded and is a 64x32 image.

 

 

And in my Game.js

create: function () {    this.game.load.tilemap('cave', null, json, Phaser.Tilemap.TILED_JSON);    var tileMap = this.game.add.tilemap('cave');    tileMap.addTilesetImage('cave-world', 'tiles');    var layer = tileMap.createLayer('cave_walls');    layer.resizeWorld();}

Nothing appears on the canvas, and don't know why, no warning or error in JS console.

 

Here is what it looks like when manually rendered :

9217872014052619h1959.png

 

Thx ;)

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