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General Performance Tips


Edricus
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Hello everyone!

 

I just started using Phaser about 1 month ago. I am just about done building a fairly simple game. I was wondering if people could give me some general performance tips for Phaser and perhaps JavaScript itself. Also I am in the process of learning how to use the Profiler in Chrome and have been using the Timeline as well to track memory management. If also possible could someone shed some light on what my memory should be at for a fairly simple game? I am also using CocoonJS to port onto Android and iOS and I am aware that each respective OS will cap at a certain memory threshold.

 

If anyone has any further questions, I will gladly answer them. Also, thanks in advance to everyone that posts! Your help is greatly appreciated! :)

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