loloof64 Posted August 1, 2014 Share Posted August 1, 2014 Hello, I am trying to build a Rubik's Cube (see my attemps in BabylonJs playground http://www.babylonjs.com/playground/#EQ0SF). Each little cube is a mesh on its own (UnitCube builder function), so I am trying to group temporary some of them into a single Mesh, in order to rotate the group, but it does not works (into methods clearGroupToRotate()affectWholeCubeToRotatedGroup()affectLayerToRotate()of Rubik's cube class). What workaround could you advise me ? Regards. Quote Link to comment Share on other sites More sharing options...
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