AlexB Posted August 9, 2014 Share Posted August 9, 2014 I saw that there was some discussion that the limit of four lights was not per scene, but per mesh. Can anyone explain how you'd assign a light to a certain mesh, or a group of meshes and not the scene? Also, is this something that the Blender exporter supports so we can do this without code? Thanks! Quote Link to comment Share on other sites More sharing options...
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