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Found 2 results

  1. programmerJohn

    onInputDown shenanigans

    <html> <head> <script src="phaser.js"></script> </head> <body> <h1>Card Game</h1> <script> var config = { type: Phaser.AUTO, width: 1200, height: 1000, scene: { preload: preload, create: create, update: update } }; game = new Phaser.Game(config); var counter = 0; function preload () { this.load.image('background', 'assets/background.jpg'); this.load.image('wolf', 'assets/wolf.png') } function create () { this.add.image(600, 500, 'background'); creature = this.add.group(); creature.inputEnableChildren = true; wolf = creature.create(600, 500, 'wolf'); wolf.onInputDown.add(listener, this); } function listener(sprite){ console.log('click'); } function update () { } </script> </body> </html> The code above is supposed to log "click" on the console whenever the wolf image is clicked but instead I get an error after multiple hours of trying to fix it, I conceded and came to ask for help. Many thanks in advanced.
  2. Hey Guys, any teams/devs looking for extra technical & creative design assistance? Offering Free Creative Writing (Narrative, Sub-Plots) as well as Design & Project Management. (Scope Docs, Spreadsheets, Templates, Asset Databases) On the Creative side I'm great with Narrative, Plot Arcs, Character Development, Setting & expanding Lore Database On the Design side I'm great with Templates & Flow Charts, & with Databasing. Also Polishing & Refining Mechanics, & Gameplay Systems. Can assist with Scope Docs, Design Bibles, & Minimal Technical Design. Can check my old designs here - www.jupiterseaport.tumblr.com Also can contact me at DayeWilliams@gmail.com & contact me on Skype - weazelus