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Found 18 results

  1. We are looking for a remote animator for our mobile game design team. This is a paid position in a professional and established work environment. Our design team has produced animations for some of the world's leading brands for over a decade. We are looking for an expert in Spine animation software. This position will begin with a few hours per week, but the right candidate will move to full time very quickly if not immediately. We need you available and online in our team backend between 9AM and 4PM EST (US) timezone. The position requires strong experience in mobile game art such as animati
  2. We are looking for a remote artist for our mobile game design team. This is a paid position in a professional and established work environment. Our design team has produced art for some of the world's leading brands for over a decade. Art styles range from concept/painted styles to 'pop' vector. This position will start with a few hours per week, but the proper candidate should be ready to move to full time if they are meeting requirements. We need you available and online in our team backend between 9AM and 4PM EST (US) timezone. The position requires strong experience in mobile game art suc
  3. having a problem with the collisionbox for the moving platform it moves but does not change the size to be the size of the image, its the size of the area then the platform has to move through(left to right) here is the image with the hitbox bounds on now here is the code don't know why its not doing what it should do /*---------------- floating Plataform ----------------- */ game.movingPlatforms = me.Entity.extend({ init: function(x, y, settings) { // define this here instead of tiled settings.image = "platform_2"; //v
  4. WinBizSolutions among the popular graphics designing companies offers premium quality creative designing solutions for the gaming industry. Our designers are our greatest strength and their professional exposures bring unique insights to our business helping us to serve our customers better. Our services include: Character illustration 2D character animation 3D character modeling and rendering 3D character animation Flash to HTML 5 conversion for gaming apps and more Contact us for high quality services at affordable pricing.
  5. The project I am working in is a multiplayer node.js game using socket.io to communicate where the renderer will be node.js. In order to correctly import my dependencies to the browser i am using browserify. I am trying to use the Entity-Component architecture to design my game and in doin g so wanted to have a "render component" on each game object. The problem is that I cannot use PIXI code on the server side of node.js This is something what i wanted my architecture to look like. A GameObject with multiple components (ex: PhysicsComponent, RenderComponent) in order to follow the E
  6. Hello, I am designing a game and I am currently thinking of how to convey emotions, meaning, goals, intent and purpose. I find text to be the easy and lazy choice when it comes to make the user understand something. Is it possible to tell a compelling story, convey the emotions of the protagonist as well as of the other NPCs without the use of any in-game text? If so, what are some good examples and some bad ones in your opinion?
  7. Hi all, I'm the founder of startup team DevaxGames and I'm looking designers (amateur/professional) for creating graphics for our games. We have already created one game (Adventure Runners) and now we are going to develop a few more. If you are interested in joining our team, please let us know. Join Devax: join@devaxgames.com
  8. Hello! On free time, I'm trying to make a Soccer (Football) game with RTS mechanics. The idea came through while I was playing Clash Royale, and I love some RTS elements like top-down / isometric view and watch the character IA change the environment interacting with each other. The project is shared here: https://github.com/alessandronunes/soccerpunch/ I know I have to adjust the velocities and make better IA, but I'm a little stuck here, so I would like to listen to some opinion: what would you do to make of this a (good) game? Thank you!
  9. Right now we are looking for artists in Spain, UK, Germany and France, as well as the East Coast USA. Are you passionate about drawing? Would you like to create your own mobile games? About Us TutoTOONS is an international start­up, providing a free drag and drop mobile game builder. We help artists create, publish and sell their games on the iOS App Store, Google Play and Amazon. The company was founded at the beginning of 2014 and has head offices in Spain and Lithuania. We’ve reached over 100 million game downloads and have 1.5 milli
  10. I am working on a 2d top down car based shooter for mobile devices and looking for a talented artist to handle all visual assets of the project including: 1) App icon 2) Cover art/Loading screen 3) Complete UI (markets, leaderboards, customizing upgrades, and many more) 4) Props and icons 5) Top down background maps/roads (Jungle, desert, ice, mountain top, highway, lava,etc) 6) Rendering up to 80 vehicle blueprints 7) sketching armors and weapons My target audience are male gamers between the ages of 15-25. I am looking for a render style that would satisfy both extremes of t
  11. CALLFOR PAPERS‬ To be published by Taylor & Francis. International Conference on: “Parallelism in Architecture and Computing Techniques, (PACT), 2016. http://www.ierek.com/…/parallelism-architecture-computing-…/
  12. Hello!My name is Marta I am a 2d artist for gamesI create and prepare competitive artwork for different genre of games, work in different styles. I also create characters, backgrounds, illustrations, symbols, icons and the overall graphics for the game. You can see my works: https://www.behance.net/MartiNNi martysjaaa@gmail.com skype: martysjaaa
  13. Hey! My name is Eugen, I am an 2D / Pixel Artist from Germany and I am available for hire! I am specialized in Illustrations, Character Design, Backgrounds, UI, Icons and simple Animations. I work mainly with Photoshop, Illustrator and Flash and produce Vector and Pixel Art. You have any questions? Feel free to contact me: schauermanneugen@gmail.com Here are some samples of my work: You can also find me on Twitter: https://twitter.com/eugensart Thanks for your time!
  14. Hello! In my job i am programming database tools, but i never had s.th. to do with game development. I know about some basic game concepts like Game-Loops with global variables, but never had asked myself how-to realize the graphics in a 2D-Game with some small game physic features. So i made a small game concept (see attachment). 1) I want to have a beer throughing person, that throughs a beer with speed dependend on how long a button was clicked. 2) When the button is released the arm of the person moves and throughs the beer to the right side. 3.) During the beer flies, the camera
  15. I can port your games or develop original ones. Am flexible to use different tools and frameworks. Based in San Francisco. Complete resume: https://dl.dropboxusercontent.com/u/254701/2015/resume.txt
  16. Hey Guys, any teams/devs looking for extra technical & creative design assistance? Offering Free Creative Writing (Narrative, Sub-Plots) as well as Design & Project Management. (Scope Docs, Spreadsheets, Templates, Asset Databases) On the Creative side I'm great with Narrative, Plot Arcs, Character Development, Setting & expanding Lore Database On the Design side I'm great with Templates & Flow Charts, & with Databasing. Also Polishing & Refining Mechanics, & Gameplay Systems. Can assist with Scope Docs, Design Bibles, & Minimal Technical Design. Can check
  17. Hello, my name is Matt and I am available for any 2D game art or animation that you need. I currently create all of my game art out of my home office here in sunny Fountain Hills, Arizona. I have been an avid gamer all of my life going back to playing Atari in the early 80's. It was always my life long dream to be a Video Game Artist which I have achieved. Here are some of my successes. • Created all of the graphics for Zander's World, a mobile game developed by Hot Salsa Interactive. https://itunes.apple.com/us/app/zand...885589725?mt=8 • Created all of the graphics and animations for a few
  18. I'm a 2d Game Artist available for pretty much any 2d art job that you have available. You can find some examples of my work here:www.behance.net/stonewolfgraphics I'm interested in paid work for lump sum payments on a milestones or per-asset basis. If you would like to discuss a project with me please feel free to email me at mattstone1776@gmail.com Thanks for taking a look!
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