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  1. Hey everybody, I quickly wanted to share a project I've been working on, It's for my class "Distributed Systems" at university. My lecturer was kind enough to give me some creative freedom, so I decided to build an experimental multiplayer demo of Super Mario Bros using HTML5 technologies. It uses a Peer to Peer architecture leveraging WebRTC with the help from the excellent Peer.js. Some images: Technologies (client side): Phaser.js + Pixi.jsES6 using BabelPeer.js (WebRTC)Underscore.jsTechnologies (server side): Node.js with Express.jsPeerServerGruntSource Code: The source code is available on github: https://github.com/adelciotto/multiplayer-mario