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phantomas
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Hi, everyone! 

 

I have uploaded a new game:

 


 

 

 It´s a game based on the idea of the arcade classic, Smash TV.

 

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 Join K1-ARZ and travel aboard the XK-LIBUR around the 360-TB ship.

 

Go through 3 sectors and fight against 15 different spaceships with lots of distinct powers.

 

 

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 Kill the three final bosses to keep the KM-LOT Galaxy safe.

 

 

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Use 9 different weapons and lots of power ups like shields, seismic charges, energy cells and bonus items.

 

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Keep an eye on your fuel level. You must grab the fuel batteries all over space otherwise you´ll get destroyed.

 

 

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 Win all the medals by cleaning the sectors. 

 

 

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Will you be able to complete the three worlds?

 

This time the performance was very important. I used Phaser 2.4.2. I had to pre-create all the spaceships, bullets, explosions and then kill and revive them. The system is able to move even 40 spaceships, 200 hundred bullets and 50 explosions at the same time on the screen (all of them animated) and it works quite well on mobile devices.

 

I used the Dual Stick from the Phaser Virtual Stick plug-in so the mobile experience is very cool. It´s as if you were driving a real spaceship.

 

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Also, to make the explosions, I used the Phaser Particle Storm plug-in. It´s incredibly fast.

 

 

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We have made two versions, if you open the game with a PC you get the 960x640 HD version but if you open it with a mobile device you´ll get the 480x320 version in order to keep the high performance.

 

The game is completely responsive.

 

Feel free to leave here some feedback, it would be very nice to me. I´m still improving the game and all advices will be taken into consideration for future updates.

 

 It supports all platforms and it´s totally free. 

 


 

 

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Just played it - that's such a lovely game! Great fun and really smooth. Was wonderful in full-screen mode. I stand by what I said above, high-res screen shots would do justice to the quality of this game much more :)

 

I´m glad you like it. It was a really hard-working project.
 
I´m still making some changes like improving the bonus zone.
 
It’s a good idea to replace these captures with some others in HD. I'm working on it right now.
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My browser hanged up for a while. Being a newbie, II was looking for the phaser*.js file in your source and saw nothing.

 

 

The game has to preload all assets (it has huge maps) and decode all musics and sounds, so if your connection is slow maybe you´ll have to wait a little bit the first time you play.

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Very well done! I can only repeat what the others already wrote. I espescially love the graphics :)

 

What i miss a bit are engine trails, but i guess you consciously decided against them.

 

Hi Nino, 

 

I actually thought about including engine trails on the game, but there is too many elements on screen at the same time and I didn´t want to overload the system.

Maybe on "War Games Part II" ;)

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