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Multiwar multiplayer game


bi4o4ek
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I made a simple multiplayer top-down shooter. Please try to play and give me a feedback.

https://bykanov.ru/multiwar

Description. Play against other players. Shoot and kill. Let blown body of your enemies sprinkle this battlefield.
Control. Use the arrows on your keyboard to move and the mouse for aiming. Click or hold left mouse button to shoot. 

How it works. There is phaser.js on the client side. Nodejs, nginx - on the server side. I picked socket.io as a connection mechanism.

screenshot.jpg

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Honestly, with a bullet that only goes this far the game would be far more thrilling if I had a knife instead ;) so that's maybe an idea?

Otherwise, please extend the bullet to travel a real distance and the camera should have the player more towards the centre so that you're not caught off guard when they appear so close to you.

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On 05.06.2016 at 11:23 PM, tips4design said:

I was alone on the server so I couldn't really test. I tried opening an incognito window but it kept disconnecting me from the other window.

The game feels a bit laggy, do you do any interpolation/extrapolation? 

You can open another browser. I made "User agent + ip" stupid check)

It is laggy on full screen window. I don`t known how to fix it. The research is needed.

I made a lot of interpolation for other players and async move for localPlayer with big cache of moves.

 

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