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[SOLVED] FollowCamera target offset


jsdream
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Hi guys!

As I can see camera target is being set to mesh's absolute position (https://github.com/BabylonJS/Babylon.js/blob/master/src/Cameras/babylon.followCamera.ts#L46):

var targetPosition = cameraTarget.getAbsolutePosition();

Is it possible to somehow set an offset to camera target?
So for example when we're following a character, by default the camera will be pointing to middle of the character mesh, but what if I want to point the camera to characters head or even above it, how could I achieve that?

Hope my question is clear enough.

Initially I posted the question here, but following JohnK suggestion I'm creating this new separate topic for the question.

 

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