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Issues with instances created in Blender

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Anybody, please? :) 

@Deltakosh, how to use instances if there are no tags for them? If there is a code in BJS that copies parent's tags into instances - something in the middle is not working

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On 3/23/2018 at 3:23 PM, JCPalmer said:

@alexoy, checking in Blender, duplicates share a data directory.  The exporter custom properties are in the data directory, as shown on the data tab, so there may only be a single version.  Blender's sharing of data precludes unique tags, so there will be no exporter changes for this.  The "2" in the picture, shows 2 meshes sharing the same data, just like materials and everything else in Blender:


I would recommend to use your mesh name to hold your tags.  Something like the format of 'mymesh:tag1,tag2'.  Then have a loop to transfer:

for (var i = 0, len = scene.meshes.length; i < len; i++){
    var name = scene.meshes[i].name;
     if (name.startsWith('myMesh:')) {
          scene.meshes[i].tags = name.substr(7);


@Deltakosh,  Duplicate objects in Blender result in sharing everything except a name, so unique tags for instances are not possible.

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