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Tween Rotation seems to be very off (SOLVED)


Ninjadoodle
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I'm trying to tween the rotation of my sprite and this is the code I'm using ...

 

tween = new game.Tween(sprite);

tween.to({rotation: 2}, 1000);

tween.start();

 

From what I understand, this should spin the sprite 2 times over 1 second, but when I run the code, it spins the sprite just over 90 degrees.

 

Tweening position and scale seems to work fine, but this one is giving me problems :(

 

Any ideas?

 

Thank you in advance!

 

 

 

 

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