Search the Community

Showing results for tags 'bokeh'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Platform
    • Coding and Game Design
  • Frameworks
    • Phaser 3
    • Phaser 2
    • Pixi.js
    • Babylon.js
    • Panda 2
    • melonJS
  • General
    • General Talk
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 1 result

  1. Hi! I've created a game called Bokeh, using HTML5 canvas, EaselJS and Box2dWeb. It's available at bokeh.clay.io (also Kongregate, Chrome Web Store and Facebook). The game aims to be meditative and relaxing, and is based on the blurred circles of light you get in an out-of-focus photograph. I also composed the 6 music tracks included in the game (Bandcamp). I'd be very grateful for feedback, but I'd also like your opinion on a particular point: I believe I've taken a risk in developing a game that does not adhere to the typical cute cartoon aesthetic seen in many casual games. Do you think Bokeh's quieter, more cinematic aesthetic has any appeal? There are some screenshots below to give you an idea. Thank you very much in advance! Vince.