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Showing results for tags 'listeners'.
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Hi. I need to be able to track when some objects of my scene are in movement (or stopped) and when they collide with a certain type of other objects. How can I achieve that? Is there any movement and collision event listeners already implemented that I can use?
I wanted to make the stage fill the browser window, it to have no elements added, and for it to be clickable. I was having trouble doing so, so to hack a way to do it I implemented this and the stage was then clickable. this.bgCover = new PIXI.Sprite.fromImage('img/bgCover.png'); this.bgCover.interactive = true; this.bgCover.anchor.set(0.5,0.5); this.bgCover.x = this.width/2; this.bgCover.y = this.height/2; this.bgCover.width = this.width; this.bgCover.height = this.height; this.stage.addChild(this.bgCover);bgCover is a 1px,1px transparent png. I am sure there is a way to do this without my hack. Can anyone enlighten me? Cheers, Jon