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Showing results for tags 'platformers'.
Hello guys, I'm new to game development but I have some background on HTML/CSS/JS that's why I found Phaser perfect for me. So far I'm really loving it but can't understand some basic game logics. For example: What is the best way to build platforms? I was reading about groups but not sure is it the right way to do it. Let's just say that I have sprite and I want to build specific pattern. So far I tried : Every platform is diffrent sprite Using single tile to build platforms Also is there any books or other sources for information about game logics and good practices?
Such Bunny Run Addictive jump and run coded in Haxe+Openfl. * Optimized for Desktop and Mobile * Mind twisting 30 levels (+30 mobile) with 3 coins each. * Polished visuals You can try it here: HTML5, Flash, Android, IOS This game is available for HTML5 licensing.