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  1. Hi All, I'm new here, So first of all, Kudos to all working in BJS. I'm impressed. And Kudos to the community, as I can see it is a very active community. Coming to my problem, I have a babylon file, which contains a set of meshes, each having its own key-framed animations. After a lot of trial and error, I could animate them using scene.beginAnimation(mesh, 1, 100, false, 0.6, function() {}); And Iam not sure what values I need to give for speedratio, I tried with 1 and couple of other numbers and right now on 0.6. Yay ! now it is working. It Played. Now
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