Jump to content

Search the Community

Showing results for tags 'scanning'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 5 results

  1. Here's a demo of a virtual fashion show that I put together. There's armature animation and morph targets (vertex and texture morphing) in this one. It should work on desktop and mobile devices. http://punkoffice.com/vfashion/
  2. I just finished off a website for a company that creates sports uniforms. They wanted something specifically for netball uniforms. They originally had a 2D dress designer but I convinced them to go for 3D http://dyo.100netball.com.au/
  3. I'm looking for work building interactive graphical HTML sites. My strength is in the 3D framework babylon.js. I also have an 82 DSLR multi-cam scanner which I use to scan in avatars. You can see my work here: www.punkoffice.com I have a YouTube page here: www.youtube.com/punkoffice1 I'm based in Melbourne, Australia but happy to work for other locations remotely.
  4. Most people here know that I have an 82 DSLR cammera scanning rig. I use this specifically for scanning in people at the shortest time possible (which is currently 1/300th of a second). However, such a complex rig is not required for scanning objects. You don't even need a DSLR camera or a handheld scanner. In this demo I used a simple iPhone 6+ and walked around a statue. We took 89 photos from different angles. My web designer had to stand on my shoulders for the top row of photos. The bust needed to have smooth shading but the base has sharp edges which I needed to preserve so I wanted flat shading for that. With babylon.js you can't pick and choose which edges to smooth. In order to pull this off I made the base and bust 2 separate meshes and turned off smooth shading on the base. It still doesn't look perfect, but it was much better than everything smoothed or everything flat. This is my first test scanning with an iPhone and I usually scan people so this is a rough demo. www.punkoffice.com/statue
  5. I've just added a gallery to my website where I've put some of my scans. WARNING: Not safe for work! If you click on one of the scans you will see the babylon.js viewer that I created to allow you to interact with the model. I have panning working for mobile devices (use 2 fingers and drag) but its not perfect and sometimes conflicts with the pinching for zooming. I still haven't figured out how to show quads in the wireframe which is a shame because triangles make the topology really confusing. I wanted to use it as a selling point to show people how lean my topology is. www.punkoffice.com/gallery
×
×
  • Create New...