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Psykick2D - Entity - Component 2D HTML5 Game Engine


eguneys
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I watched this talk Developing Games Using Data not Trees. It talks about a new paradigm of building programming, that is Entity - Component. He has a github repo with useful links for more information here: https://github.com/kirbysayshi/pocket-ces/blob/master/doc/jsconfeu-2014/bibliography.md. There I saw this new game engine using this paradigm Psykick2D. It also uses Pixi so competitive to Phaser, I will definitely check it out, what do you think?

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I think the amount of code/files it used to make a super-simple Pong game was quite shocking, but not unusual of EC systems. Not a single update in 4+ months too.

 

Personally I'd suggest you look at Panda.js instead. It's similar in terms of entities, better features and properly supported.

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