nak3ddogs Posted December 4, 2014 Share Posted December 4, 2014 hi! how can i use pixi filter? it wont work for me: this.grayFilter = new PIXI.GrayFilter(); this.aluljaro.filter = [this.grayFilter];i got this in console:Uncaught TypeError: undefined is not a functioni thinked pixi have implemented pixi can i apply blur on the whole game? ty for any advice Link to comment Share on other sites More sharing options...
rich Posted December 4, 2014 Share Posted December 4, 2014 var game = new Phaser.Game(800, 600, Phaser.WEBGL, 'phaser-example', { preload: preload, create: create });function preload() { game.load.image('phaser', 'assets/sprites/phaser2.png'); game.load.script('gray', '../filters/Gray.js');}function create() { var logo = game.add.sprite(game.world.centerX, game.world.centerY, 'phaser'); logo.anchor.setTo(0.5, 0.5); var gray = game.add.filter('Gray'); logo.filters = [gray];}You'll find Gray.js in the filters folder in the Phaser repository. nak3ddogs 1 Link to comment Share on other sites More sharing options...
nak3ddogs Posted December 6, 2014 Author Share Posted December 6, 2014 i thinked i can use the pixi filters natively Link to comment Share on other sites More sharing options...
rich Posted December 7, 2014 Share Posted December 7, 2014 You can - but they need loading first, they're not included with Phaser. nak3ddogs 1 Link to comment Share on other sites More sharing options...
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