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Sprite animation with big images


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I have many images and I need to animate them like sprite

var sky = this.game.add.sprite(X, Y, 'sky');sky.animations.add('sky', null, 15, false);sky.animations.play('sky');

but they are so big (each image is 1024x768) that I can not create a spritesheet (because they are 72 images)


What should I do? Change de Texture with loadTexture function or Dinamic Animation with bitmapData function?


Regards, Nicholls  :) 

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