Jump to content

Is it possible to do


Riddik
 Share

Recommended Posts

    you definitely have to use p2 physics for that..  you can then draw polylines in tiled in whatever form you need and phaser/p2 will make physics bodies out of it..  so no problem..  i just uploaded an example in this thread:

http://www.html5gamedevs.com/topic/12135-limit-physic-rotation-of-player-when-walking-over-ground/?p=70931

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...