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What does the body.angularVelocity value mean?


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the angularVelocity property of Phaser.Physics.Arcade.Body object is a number.

The api documentation said:

    angularVelocity :number
         The angular velocity in pixels per second sq. of the Body.

Obviously, that is wrong, it was copied from angularAcceleration documentation and was not been corrected.

I cannot understand it.
In my mind, the angularVelocity should mean how many circle turns per minute, right?
I'm not sure what does the angularVelocity value mean here.

Can someone explain it?

example code

    sprite.body.angularVelocity = 70;
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