RaananW Posted June 2, 2015 Share Posted June 2, 2015 Hello good people! I am experiencing some weird behavior in chrome and was wondering if anyone can help explain the situation.When using a CubeTexture für a SkyBox, the corners of the skybox are rendered incorrectly in Chrome. FF and IE both work wonderfully. This is chrome: This is random. Sometimes it happens, sometimes it doesn't. Today it does! :-)I am using the latest Chrome 43 build, 64bit. Quote Link to comment Share on other sites More sharing options...
jerome Posted June 2, 2015 Share Posted June 2, 2015 a PG ?So I could test on linux versions ... Quote Link to comment Share on other sites More sharing options...
RaananW Posted June 2, 2015 Author Share Posted June 2, 2015 http://playground.babylonjs.com/#1OI3DZ, zoom out a bit, you will see this: Quote Link to comment Share on other sites More sharing options...
jerome Posted June 2, 2015 Share Posted June 2, 2015 Chromium 41.0.2272 64bits : no visible artefact hereThe same in FF Quote Link to comment Share on other sites More sharing options...
jerome Posted June 2, 2015 Share Posted June 2, 2015 I'm upgrading my system right now ... Quote Link to comment Share on other sites More sharing options...
Temechon Posted June 2, 2015 Share Posted June 2, 2015 On the playground, here is what I have with Chrome 43: http://i.imgur.com/sQ6Smok.png http://i.imgur.com/moSyc0i.png It depends on the orientation of the box... Quote Link to comment Share on other sites More sharing options...
jerome Posted June 2, 2015 Share Posted June 2, 2015 seems Canonical, for now, considers the Chromium v41 only as stable release : https://launchpad.net/ubuntu/+source/chromium-browseraccording to the distro (ubuntu) current package system version Quote Link to comment Share on other sites More sharing options...
RaananW Posted June 2, 2015 Author Share Posted June 2, 2015 On the playground, here is what I have with Chrome 43: http://i.imgur.com/sQ6Smok.png http://i.imgur.com/moSyc0i.png It depends on the orientation of the box...This is exactly what I get.I thought I am doing something wrong, but it seems like Chrome has this problem. But really - it is random. a week ago I upgraded chrome and it went away, and now it is back. Quote Link to comment Share on other sites More sharing options...
gryff Posted June 2, 2015 Share Posted June 2, 2015 I don't get the artifact you are seeing Raanan - either in Chrome (ver 43.0.2)or FF (ver 38.0.1). However, I do get a seam as in image below in both browsers - but that may be the textures themselves. cheers, gryff Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted June 2, 2015 Share Posted June 2, 2015 i don't get them neither Quote Link to comment Share on other sites More sharing options...
RaananW Posted June 2, 2015 Author Share Posted June 2, 2015 Yep, I have no idea why it happens. And, as you see, it's random. Not reproducible.Oh well, I'll ignore it for now :-) Quote Link to comment Share on other sites More sharing options...
Dad72 Posted June 2, 2015 Share Posted June 2, 2015 I confirm that I had this problem too. but now I use a sphere which avoids having this kind of problem. I abandon the skybox, because I find it too uses textures (6) in addition to artifacts. This might be an idea to Babylon, rather than create a skybox create a skysphere. need to use 6 textures, 1 sufficient.The sky load faster and would more artifacts Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted June 2, 2015 Share Posted June 2, 2015 for a skysphere just use a reflection texture with spherical mapping and your done @Raanan: Chrome is clearly buggy these days! Madclaws 1 Quote Link to comment Share on other sites More sharing options...
RaananW Posted June 2, 2015 Author Share Posted June 2, 2015 @Raanan: Chrome is clearly buggy these days!If only there was a new browser that is quicker and better... And that will officially be out on July 29th :-) Waiting, waiting... Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted June 2, 2015 Share Posted June 2, 2015 LOL Quote Link to comment Share on other sites More sharing options...
jerome Posted June 5, 2015 Share Posted June 5, 2015 @Raanan If you want to save nano-seconds of computing, you could create the skybox with a backsided box (so the texture is "inside") and backFaceCulling enabled : http://playground.babylonjs.com/#1OI3DZ#1 unzoom widely to check Temechon, qqdarren and RaananW 3 Quote Link to comment Share on other sites More sharing options...
RaananW Posted June 5, 2015 Author Share Posted June 5, 2015 Nano seconds grow to milliseconds! :-)Thanks, noted and will be used from now on.The bug is actually gone as well. Magic... No idea if the back facing box solved it. I'll try a few more times and update here. Quote Link to comment Share on other sites More sharing options...
jerome Posted June 5, 2015 Share Posted June 5, 2015 I just intoned many old secret incantations to the Chrome God for you... Quote Link to comment Share on other sites More sharing options...
dbawel Posted June 5, 2015 Share Posted June 5, 2015 I've seen this in all scenes with babylon 2.1 Must be in the webgl renderer, as bjs is up to date. Quote Link to comment Share on other sites More sharing options...
RaananW Posted June 5, 2015 Author Share Posted June 5, 2015 I just intoned many old secret incantations to the Chrome God for you... Oh chrome, have mercy! Quote Link to comment Share on other sites More sharing options...
Temechon Posted June 5, 2015 Share Posted June 5, 2015 I will use the skybox trick too, awesome stuff ! Quote Link to comment Share on other sites More sharing options...
carringtonW84 Posted June 7, 2015 Share Posted June 7, 2015 Hello, I have the same issue Quote Link to comment Share on other sites More sharing options...
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