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Box2D vs P2


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I've a mobile game developed using phaser, P2 and CocoonJS Canvas+, but on an iphone4s, the framerate is around 20fps, no problem with iphone 5 and higher or any GalaxyS (from 40 to 70).


I have more or less sixties sprites with physic.


So my question is, would Box2d help me make it more performant ?



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