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GL ERROR :GL_OUT_OF_MEMORY : glCopyTexImage2D


fojik
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skybox does not work

 

http://www.babylonjs.com/tutorials/blogs/customShaders/customShaders.html

 

[.WebGLRenderingContext-071415C8]GL ERROR :GL_OUT_OF_MEMORY : glCopyTexImage2D: three/:1 [.WebGLRenderingContext-071415C8]GL ERROR :GL_INVALID_OPERATION : glGenerateMipmap: Can not generate mipsthree/:1 [.WebGLRenderingContext-071415C8]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.three/:1 [.WebGLRenderingContext-071415C8]RENDER WARNING: there is no texture bound to the unit 1
var skybox = BABYLON.Mesh.CreateBox("skyBox", 1000.0, scene);var skyboxMaterial = new BABYLON.StandardMaterial("skyBox", scene);skyboxMaterial.backFaceCulling = false;skyboxMaterial.reflectionTexture = new BABYLON.CubeTexture("assets/sky/TropicalSunnyDay", scene);skyboxMaterial.reflectionTexture.coordinatesMode = BABYLON.Texture.SKYBOX_MODE;skyboxMaterial.diffuseColor = new BABYLON.Color3(0, 0, 0);skyboxMaterial.specularColor = new BABYLON.Color3(0, 0, 0);skybox.material = skyboxMaterial;
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