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Collision problem with different size of mesh


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Hi all;
i am trying to collied the mesh with each other.. i am partially achived that but i am facing some propblem like when i collied the small mesh with big mesh its working fine but when i trying reverse like big mesh with small mesh collision is not working properly. kindly suggest me how to achive this....

here is the reference playground which i am checking



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I added the following on line 50:

box2.ellipsoidOffset = new BABYLON.Vector3(0, -20.0, 0);



But that might not be the best solution either.

hi iiceman...thanks for your response.. but it is working for lower part of mesh not for entire meshes kindly check this  reference


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