Turakar Posted August 10, 2015 Share Posted August 10, 2015 Hello, I'm wondering how one would implement a racing game in babylon.js or how one would implement car physics.I found a link to a demo (http://bb-kirchengemein.de/car.html), but it seems like he's using cannon.js as the physics engine directly and not through the babylon.js wrapper which is instead just used as the renderer. Is there also a way through the babylon.js framework instead of interacting with cannon.js directly? Thank you for helpful answers,Turakar Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.