Hazardus Posted September 15, 2015 Share Posted September 15, 2015 This is my 1st post here, so I want to say that I've been working with Babylon JS for the past week or so and I have been really happy to see all of the community support - particularly from the devs. Usually I don't touch a 3rd party software, *especially one backed by Microsoft*, given their history of questionable coding and not sticking to standards. In any case, deltakosh and RaananW, you guys are doing some awesome work! One thing I'm having trouble with is the physics.. or lack thereof. I cannot seem to find any atmospheric physics in Babylon, Oimo, Cannon, or any other js physics engine for that matter.. Take for example, a sphere rolling on a plane: the sphere rolls forever as there are no atmospheric forces at play (pressure, wind) and the point of contact to the plane is so small friction has no effect. Am I missing something? I saw another post on here dealing with it in code, and I could write my own I suppose, but is there anything built-in that will gradually stop that sphere? Quote Link to comment Share on other sites More sharing options...
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