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New babylon.js v2.3 feature: Reflection Probe


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Very nice.  Way to go, DK. 


Fuzzy divisions between floor sections... expected?  (thx)


Update:  Ahh, scaling fuzz - line 46... no big deal.  Coooool.


Update2:  Another demo.  Might be a problem with my puter, but when I change textures in line 48...  and then RUN... the reflection does not get updated until I RUN it again.


For example...


set texture to "textures/orient.jpg"


set texture to "textures/amiga.jpg"


reflection will still be orient.jpg

Run again

ok (sometimes)


Party on!

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