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New PlayCanvas Tutorial: Collision and Trigger Volumes


willeastcott
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A new PlayCanvas tutorial has just gone live: Collision and Trigger Volumes.  Check it out:

 

http://developer.playcanvas.com/tutorials/intermediate/collision_and_triggers.html

 

Trigger volumes in particular are so incredibly useful when writing a game. Imagine determining if a car has driven through a checkpoint or whether a character has stepped on a trap. Trigger volumes notify you when these events occur.

 

Enjoy! :)

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