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Collision not working with ArcRotateCamera


Kanaiah
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Hi,

 

While working with ArcRotateCamera, the camera just passes through the box, instead of stopping, when it collides with a mesh (as mentioned here: https://github.com/BabylonJS/Babylon.js/wiki/09-Cameras-and-mesh-collisions#arcrotatecamera).

 

Here's the example: http://www.babylonjs-playground.com/#4HUQQ#39

 

If its FreeCamera, it just slides, but this is not working with ArcRotateCamera. Am I missing something or is this how ArcRotateCamera works?

 

 

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