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Trouble with width/height options on CreatePlane


webGLmmk
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I am building a racquetball court. (for a first person racquetball game.)

I am having trouble customizing the width and height options for CreatePlane.

I found this thread. It looks like i'm doing it right, but its not working.

This is the playground, started from  "Drag and Drop".

http://playground.babylonjs.com/#WHK49#6

The left wall is the one in question. So the wall would show, i commented out the line with {width: 400, height:200} and just put in "200".

line 32.

Quote
//not working: var leftWall = BABYLON.Mesh.CreatePlane("leftWall", {width:400,height:200}, scene);
var leftWall = BABYLON.Mesh.CreatePlane("leftWall", 200, scene);

 

(perhaps i've been looking at this too long...)

Thanks again!

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Hello again gson78, and hi to all others, too.  NasimiAsl gave a good answer, but you might desire avoiding scaling.

 

Gson, take a look at  http://doc.babylonjs.com/tutorials/Mesh_CreateXXX_Methods_With_Options_Parameter

 

AFTER the date of the forum message you saw, some things changed.  When using a parameters object { ... } to construct mesh, we now use MeshBuilder instead of Mesh.

 

So, try...

var leftWall = BABYLON.MeshBuilder.CreatePlane("leftWall", {width:400,height:200}, scene);

That should work, too.  Sorry for the confusion... that's an outdated forum post.  Party on!

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@wingnut

 

perfect.  Funny how the helpfulness of search results depends on whether you know what terms to search for.  That page could have been one of the links in the documention i didn't click on.

 

now that I have that working, I finish the scene, and then its on to physics!

 

@nasimiASl  thanks, sure i will probably use the scaling thing at some point.

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